C64-Gamevideoarchive 273 - Thrust
Run time 16:56 min.Producer The C64-GamevideoarchiveAudio/Visual sound, color
Video from the C64 game "Thrust"
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A brilliantly gripping arcade game requiring precision,
dexterity and a cool, calculating mind.
Can you beat it?
The resistance is about to launch a major offensive against
the Intergalactic Empire. In preparation for this, they have
captured several battlegrade starships, but they lack the
essential power sources for these formidable crafts; Klystron
You have been commissioned by the resistance to steal these
pods from the Empire´s storage planets. Each planet is
defended by a battery of ´Limpet´ guns, powered by a nuclear
power plan. By firing shots at the power plant, the guns can
be temporarily disabled; the more shots fired at the nuclear
reactor, the longer the guns will take to recharge.
BUT BEWARE!!! If you fire too may shots at the reactor, it
will become critical, giving you just ten seconds to clear the
planet before it is destroyed. If you have not already
retrieved the pod stored at that planet, then you will have
failed the mission.
If you have retrieved the pod, and you manager to send the
reactor into its critical phase and leave the planet safely,
you will recieve a hefty bonus,
Further into the Empire´s system, you will encounter planets
with the REVERSE GRAVITY and something even more deadly...
To collect a Klystron Pod, hover just above the pod, activate
the tractor beam, and thrust away from the pod, When the
automatic tow-bar has fixed to the pod, you can deactivate the
tractor beam. To collect fuel, hover above a fuel cell, and
activate the tractor beam.
Destroying a limpet gun: 750 points.
Destroying a fuel cell: 150 points.
Picking a fuel cell: 300 points.
Bonus for mission completion: Varies.
Bonus for destroying planet: 2000 points.
Mission failure: No bonus.
A spare ship is allocated for every 10000 points.
The game will end if
(a) you die and have no spare ships.
(b) you run out of fuel.
This game is keyboard controlled only.